2-23-12 MGQ2 Patch Status + Bug Info
So there was a major bug last patch that a few people experienced that went past the translated portion of the game:
At some point, the flag for the “Green Orb” gets changed, and the “Blue Orb” gets put into your inventory. This makes it so you get stuck after leaving Gold Port, unable to go to a lot of areas, or even unable to progress at all. I’ve already fixed this for the next patch, and ThreGreatHeinrich made a fix that you can download here . This only really impacts you if you go beyond the translated portion into the Japanese remainder of the game. If you aren’t planning on going past what’s translated until the 100% patch is out, you don’t have to worry about it.
Some people are also getting crashes when trying to do the side stories:
All of the side stories, except for the Marco one, use images from the first part of the game. So for them to display properly in Part 2, you need to combine Part 1 and Part 2 (The instructions are on the patch post, and in the readme file).
Those that are getting random crashes upon starting the story, usually with an error reference that contains bg077.bmp or bg01.bmp likely did the patch wrong. You do not apply the patch for Part 2 to Part 1’s game folder. They are different games. The patch for Part 2 goes over Part 2’s game, not Part 1’s.
Lastly for the line count:
City – 5175/5175 – 100%
Story – 13320/19600 – 68%
Battle – 57742/83000 – 69.6%
Ency – 1012/1450 – 69.8%
Total – 77249/109225 – 70.7%