Been gone the past couple weeks, so haven’t posted anything… I’m sure most of you have seen the two new monsters posted on Torotoro’s site ( mon110.sakura.ne.jp/mong/top.html ). But if not, they’re there. He posted that he’s still working on the final chapter, hopes for it to be done on the first half of 2013, but isn’t going to put out a release date yet.
In other news, the game I mentioned last month that I’ve been messing with off and on for a while is called Marunomi ( 丸呑み ). I think it’s probably almost wholly unknown to the English speaking world, but it’s fun in its own weird little way. Not everyone’s thing, of course. I’m about half done with it… The button editing job I did is really, really poor though.
You play as a nondescript monster chasing girls (“prey”) around a closed space dimension, trying to weaken and eventually swallow/absorb them all. Getting injured causes your ability to sustain the dimension to fall (the blue bar in the top right), and swallowing them increases it.
Example of the Field Screen
When you run into the prey, you go to a combat screen. The buttons you get are semi-random, and each girl has their own attack pattern and preferred method of fighting (Or ones that only try to run away) so you try to counter their actions with your own (You pick three at a time, and they then execute back to back). Lower their HP low and swallow them to capture and get an H-Scene. Get experience and level up, getting a couple skills or stat bonuses… The usual fare.